Non movable callback

This commit is contained in:
2025-03-28 17:08:51 +01:00
parent c580b0a249
commit 690a31bb6f
3 changed files with 46 additions and 40 deletions

View File

@@ -1,4 +1,7 @@
tournament = 'tournoi-kiouze-test'
update = 15
update = 20
fullscreen = false
smash_key = 'Bearer API_TOKEN'
font_size = 40
font_size_departure = 60
smash_key = 'Bearer c4b3c20f0be75100d7ce375eb8effc1a'
margin = 10

View File

@@ -17,12 +17,14 @@ use serde::Deserialize;
#[derive(Deserialize,Clone)]
struct Config {
pub struct Config {
tournament: String,
update: Option<u32>,
fullscreen: Option<bool>,
smash_key: String,
font_size: u16
font_size: u16,
font_size_departure : u16,
margin: u32
}
@@ -37,12 +39,12 @@ struct Line<'a> {
impl Config {
fn new() -> Self {
Self { tournament: String::new(), update: Some(1),fullscreen:Some(false), smash_key: String::new(), font_size: 30 }
Self { tournament: String::new(), update: Some(1),fullscreen:Some(false), smash_key: String::new(), font_size: 30 , font_size_departure : 45, margin: 10 }
}
}
pub fn render(canvas : &mut Canvas<sdl2::video::Window> , queues : &Vec<smashrequest::SmashQueue>,font : &sdl2::ttf::Font<'_, '_> ){
pub fn render(canvas : &mut Canvas<sdl2::video::Window> , queues : &Vec<smashrequest::SmashQueue>,font : &sdl2::ttf::Font<'_, '_> , font_departure : &sdl2::ttf::Font<'_, '_>, config : &Config ){
let texture_creator = canvas.texture_creator();
@@ -65,7 +67,8 @@ pub fn render(canvas : &mut Canvas<sdl2::video::Window> , queues : &Vec<smashreq
let textq : TextureQuery = text.query();
let _ = canvas.copy(&text, None, Rect::new(0, y.try_into().map_err(|_| 0).unwrap(), textq.width, textq.height));
y += textq.height+10;
y += textq.height+config.margin * 2;
//compute line
for current_match in &sq.matches {
@@ -88,18 +91,16 @@ pub fn render(canvas : &mut Canvas<sdl2::video::Window> , queues : &Vec<smashreq
lines.push(line);
}
let prev_y = y;
// background
for l in &lines {
if l.alt_color {
let _ = canvas.copy(&backline_text, None, Rect::new(0, y.try_into().map_err(|_| 0).unwrap(), canvas.viewport().width(), l.height));
let _ = canvas.copy(&backline_text, None, Rect::new(0, y as i32 - config.margin as i32 , canvas.viewport().width(), l.height + config.margin ));
}
y += l.height + 5;
y += l.height + (config.margin*2);
}
// depart !
let d_surface = font.render("Départ / Departure").blended(Color::RGBA(130, 218, 255, 255)).map_err(|e| e.to_string()).unwrap();
let d_surface = font_departure.render("Départ / Departure").blended(Color::RGBA(130, 218, 255, 255)).map_err(|e| e.to_string()).unwrap();
let d_text = texture_creator.create_texture_from_surface(&d_surface).unwrap();
let d_textq : TextureQuery = d_text.query();
@@ -113,8 +114,8 @@ pub fn render(canvas : &mut Canvas<sdl2::video::Window> , queues : &Vec<smashreq
// foreground
y = prev_y;
for l in &lines {
let _ = canvas.copy(&l.texture, None, Rect::new(10, y.try_into().map_err(|e| 0).unwrap(), l.width, l.height));
y += l.height + 5;
let _ = canvas.copy(&l.texture, None, Rect::new(10, y as i32 - config.margin as i32/2 , l.width, l.height));
y += l.height + (config.margin *2) ;
}
}
@@ -124,21 +125,26 @@ pub fn render(canvas : &mut Canvas<sdl2::video::Window> , queues : &Vec<smashreq
pub fn main() -> Result<(), Box<dyn std::error::Error>> {
println!("Read config");
let config_file = fs::read_to_string("config.toml");
let config : Config = if config_file.is_ok() {
toml::from_str(&config_file.unwrap()).unwrap()
let box_config : Box<Config> = if config_file.is_ok() {
Box::new(toml::from_str(&config_file.unwrap()).unwrap())
} else {
Config::new()
Box::new(Config::new())
};
let update_timer = match box_config.update {
Some(v) => v,
None => 10
} * 1000 ;
println!("{}",config.tournament);
if config.tournament.is_empty(){
println!("{}",box_config.tournament);
if box_config.tournament.is_empty(){
println!("Empty Tournament , Exiting.");
return Ok(());
}
let fullscreen = match config.fullscreen {
let fullscreen = match box_config.fullscreen {
Some(v) => v,
None => false
};
@@ -165,42 +171,40 @@ pub fn main() -> Result<(), Box<dyn std::error::Error>> {
let mut canvas: Canvas<sdl2::video::Window> = window.into_canvas().build().unwrap();
let ttf_context = sdl2::ttf::init().unwrap();
let font : sdl2::ttf::Font<'_, '_> = ttf_context.load_font("font/achemine_bold.ttf", config.font_size).unwrap();
// let stream_queues : Vec<smashrequest::SmashQueue>= smashrequest::get_matches(config.tournament.as_str(),config.smash_key.as_str());
let font : sdl2::ttf::Font<'_, '_> = ttf_context.load_font("font/achemine_bold.ttf", box_config.font_size).unwrap();
let font_departure : sdl2::ttf::Font<'_, '_> = ttf_context.load_font("font/achemine_bold.ttf", box_config.font_size_departure).unwrap();
let timer = sdl_context.timer()?;
let test_clone = Arc::clone(&test);
let _timer_cb = &timer.add_timer(1,Box::new(move || {
println!("timer");
let data = smashrequest::get_matches(config.tournament.as_str(), config.smash_key.as_str());
println!("{:?}", data);
let callback = Box::new(|| {
println!("Smash!");
let data = smashrequest::get_matches(box_config.tournament.as_str(), box_config.smash_key.as_str());
let mut a = test_clone.lock().unwrap();
a.clone_from(&data);
println!("{:?}",a);
return config.update.ok_or(10).unwrap()*1000;
})
);
return update_timer
});
//callback is called because timer is fucked up ?
callback();
let _timer_cb = &timer.add_timer(1,callback);
canvas.set_draw_color(Color::RGB(0, 255, 255));
canvas.clear();
canvas.present();
println!("Start Rendering");
let mut event_pump = sdl_context.event_pump().unwrap();
'running: loop {
canvas.set_draw_color(Color::RGB(0,136,206));
canvas.clear();
let test_c = Arc::clone(&test);
let a = test_c.lock().unwrap();
render(&mut canvas,&a,&font);
//render(&mut canvas,&stream_queues,&font);
timer.ticks();
//println!("{:?}",&a);
render(&mut canvas,&a,&font,&font_departure, &box_config);
for event in event_pump.poll_iter() {
match event {
Event::Quit {..} |
@@ -210,7 +214,6 @@ pub fn main() -> Result<(), Box<dyn std::error::Error>> {
_ => {}
}
}
// The rest of the game loop goes here...
canvas.present();
::std::thread::sleep(Duration::new(0, 1_000_000_000u32 / 60));

View File

@@ -88,7 +88,7 @@ pub fn get_matches(tournament : &str, key : &str) -> Vec<SmashQueue> {
};
if !(p1name.is_empty() & p2name.is_empty()){
if !(p1name.is_empty() || p2name.is_empty()){
let mat = Match { full_round_test : String::from(set.full_round_text.unwrap()) ,
player1: String::from(p1name),