Start of the Structure of event not tied to Challonge or smash.

Lads und Canzer \o>
This commit is contained in:
2022-03-20 02:59:48 +01:00
parent ab02d292da
commit 87c9883245
22 changed files with 709 additions and 445 deletions

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@@ -1,43 +1,298 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using LaDOSE.Business.Helper;
using LaDOSE.Business.Interface;
using LaDOSE.Business.Provider.SmashProvider;
using LaDOSE.Entity;
using LaDOSE.Entity.Challonge;
using LaDOSE.Entity.Context;
using LaDOSE.Entity.Wordpress;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Internal;
using Result = LaDOSE.Entity.Challonge.Result;
namespace LaDOSE.Business.Service
{
public class EventService : BaseService<Event>, IEventService
public class EventService : BaseService<Event>, IEventService
{
private IChallongeProvider _challongeProvider;
public EventService(LaDOSEDbContext context, IChallongeProvider challongeProvider) : base(context)
#region Rules
private class Rules
{
this._challongeProvider = challongeProvider;
public int PlayerMin { get; set; }
public int PlayerMax { get; set; }
public int FirstPoint { get; set; }
public int SecondPoint { get; set; }
public int ThirdFourthPoint { get; set; }
public int Top8Point { get; set; }
public int Top16Point { get; set; }
public int Participation => 1;
public Rules(int playerMin, int playerMax, int firstPoint, int secondPoint, int thirdFourthPoint,
int top8Point, int top16Point)
{
PlayerMin = playerMin;
PlayerMax = playerMax;
FirstPoint = firstPoint;
SecondPoint = secondPoint;
ThirdFourthPoint = thirdFourthPoint;
Top8Point = top8Point;
Top16Point = top16Point;
}
}
//public override Event GetById(int id)
//{
// re
// //return _context.Event.Include(e => e.Season).Include(e => e.Games).ThenInclude(e => e.Game)
// // .FirstOrDefault(e => e.Id == id);
//}
//Rules Definitions (Min Players,Max Players,First Reward,Second Reward,Third / Fourth Reward, Top 8 reward, Top 16 Reward
private List<Rules> TournamentRules = new List<Rules>()
{
new Rules(0, 8, 5, 3, 2, 0, 0),
new Rules(8, 16, 8, 5, 3, 2, 0),
new Rules(16, 32, 12, 8, 5, 3, 2),
new Rules(32, Int32.MaxValue, 18, 12, 8, 5, 3),
};
//public override Event Create(Event e)
//{
// if (e.Id != 0)
// {
// throw new Exception("Id is invalid");
// }
private ISmashProvider _smashProvider;
#endregion
public EventService(LaDOSEDbContext context, IChallongeProvider challongeProvider, ISmashProvider _smashProvider) : base(context)
{
this._context = context;
this._challongeProvider = challongeProvider;
this._smashProvider = _smashProvider;
}
public async Task<List<ChallongeTournament>> GetTournaments(DateTime? start, DateTime? end)
{
return await _challongeProvider.GetTournaments(start, end);
//Useless
//foreach (var tournament in tournaments)
//{
// List<ChallongeParticipent> participents = await _challongeProvider.GetParticipents(tournament.ChallongeId);
// tournament.Participents = participents;
//}
}
public async Task<TournamentsResult> GetTournamentsResult(List<int> ids)
{
TournamentsResult result = new TournamentsResult();
result.Results = new List<Result>();
var players = _context.WPUser.ToList();
var games = _context.Game.ToList();
var tournaments = await GetChallongeTournaments(ids,games);
var allParticipent = tournaments.SelectMany(e => e.Participents).Distinct((a, b) => a.Name == b.Name)
.ToList();
allParticipent.RemoveAll(e => e.Name.StartsWith("[FORFAIT]"));
//USELESS
//foreach (var participent in allParticipent)
//{
// var player = players.FirstOrDefault(e => e.Name.Contains(participent.Name));
// if (player != null)
// {
// participent.IsMember = true;
// }
//}
result.Participents = allParticipent;
foreach (var tournament in tournaments)
{
var playerCount = tournament.Participents.Count;
var lesSacs = tournament.Participents;
var currentRule = TournamentRules.FirstOrDefault(rules =>
rules.PlayerMin < playerCount && rules.PlayerMax >= playerCount
);
if (currentRule == null)
{
throw new Exception("Unable to find rules");
}
var first = tournament.Participents.First(p => p.Rank == 1);
var second = tournament.Participents.First(p => p.Rank == 2);
var thirdFourth = tournament.Participents.Where(p => p.Rank == 3 || p.Rank == 4).ToList();
var Top8 = tournament.Participents.Where(p => p.Rank > 4 && p.Rank < 9).ToList();
var Top16 = tournament.Participents.Where(p => p.Rank > 8 && p.Rank <= 16).ToList();
result.Results.Add(new Result(first.Name, tournament.Game?.Id??0, tournament.ChallongeId, tournament.Url, currentRule.FirstPoint,first.Rank??0));
lesSacs.Remove(first);
result.Results.Add(new Result(second.Name, tournament.Game?.Id ?? 0, tournament.ChallongeId, tournament.Url, currentRule.SecondPoint, second.Rank ?? 0));
lesSacs.Remove(second);
thirdFourth.ForEach(r =>
result.Results.Add(new Result(r.Name, tournament.Game?.Id ?? 0, tournament.ChallongeId, tournament.Url,
currentRule.ThirdFourthPoint, r.Rank ?? 0)));
thirdFourth.ForEach(p => lesSacs.Remove(p));
if (currentRule.Top8Point != 0)
{
Top8.ForEach(r =>
result.Results.Add(new Result(r.Name, tournament.Game?.Id ?? 0, tournament.ChallongeId, tournament.Url, currentRule.Top8Point, r.Rank ?? 0)));
Top8.ForEach(p => lesSacs.Remove(p));
}
if (currentRule.Top16Point != 0)
{
Top16.ForEach(r =>
result.Results.Add(
new Result(r.Name, tournament.Game?.Id ?? 0, tournament.ChallongeId, tournament.Url, currentRule.Top16Point, r.Rank ?? 0)));
Top16.ForEach(p => lesSacs.Remove(p));
}
lesSacs.ForEach(r =>
result.Results.Add(new Result(r.Name, tournament.Game?.Id ?? 0, tournament.ChallongeId, tournament.Url,
currentRule.Participation, r.Rank ?? 0)));
}
result.Games = tournaments.Select(e => e.Game).Distinct((game, game1) => game.Name == game1.Name).Where(e=>e!=null).ToList();
if (result.Games == null)
{
result.Games = new List<Game>();
}
result.Games.Add(new Game() {Id = 0, Order = 9999,Name = "UNKNOW"});
return result;
}
public async Task<TournamentsResult> GetSmashResult(string tournamentSlug)
{
var test = this._smashProvider.GetEvent(tournamentSlug).Result;
var testTournaments = test.Tournaments;
var getResultEvents = this._smashProvider.GetResults(ref testTournaments).Result;
this._context.Event.Add(test);
this._context.SaveChanges();
var tournaments = await _smashProvider.GetTournament(tournamentSlug);
var players = tournaments.Tournament.Events.Where(e=>e.standings != null ).SelectMany(e => e.standings.nodes.Select(e => e.player)).ToList();
var distinctp = players.DistinctBy(e=>new {e.user.id}).ToList();
var games = _context.Game.ToList();
TournamentsResult result = new TournamentsResult();
result.Results = new List<Result>();
result.Games = new List<Game>();
result.Participents = new List<ChallongeParticipent>();
distinctp.ForEach(e =>
{
var x = new ChallongeParticipent()
{
Name = e.gamerTag,
ChallongeId = e.id,
Id = e.id
};
result.Participents.Add(x);
});
games.ForEach(e =>
{
e.Id = e.SmashId ?? e.Id;
result.Games.Add(e);
});
foreach (var tournament in tournaments.Tournament.Events.Where(e=>e.standings!=null).ToList())
{
var playerCount = tournament.standings.nodes.Count;
var lesSacs = tournament.standings.nodes;
var currentRule = TournamentRules.FirstOrDefault(rules =>
rules.PlayerMin < playerCount && rules.PlayerMax >= playerCount
);
if (currentRule == null)
{
throw new Exception("Unable to find rules");
}
var first = tournament.standings.nodes.First(p => p.placement == 1);
var second = tournament.standings.nodes.First(p => p.placement == 2);
var thirdFourth = tournament.standings.nodes.Where(p => p.placement == 3 || p.placement == 4).ToList();
var Top8 = tournament.standings.nodes.Where(p => p.placement > 4 && p.placement < 9).ToList();
var Top16 = tournament.standings.nodes.Where(p => p.placement > 8 && p.placement <= 16).ToList();
result.Results.Add(new Result(first.player.gamerTag, tournament.videogame.id, tournament.id, tournament.name, currentRule.FirstPoint, first.placement));
lesSacs.Remove(first);
result.Results.Add(new Result(second.player.gamerTag, tournament.videogame.id, tournament.id, tournament.name, currentRule.SecondPoint, second.placement));
lesSacs.Remove(second);
thirdFourth.ForEach(r =>
result.Results.Add(new Result(r.player.gamerTag, tournament.videogame.id, tournament.id, tournament.name,
currentRule.ThirdFourthPoint, r.placement)));
thirdFourth.ForEach(p => lesSacs.Remove(p));
if (currentRule.Top8Point != 0)
{
Top8.ForEach(r =>
result.Results.Add(new Result(r.player.gamerTag, tournament.videogame.id, tournament.id, tournament.name,
currentRule.ThirdFourthPoint, r.placement)));
Top8.ForEach(p => lesSacs.Remove(p));
}
if (currentRule.Top16Point != 0)
{
Top16.ForEach(r =>
result.Results.Add(
new Result(r.player.gamerTag, tournament.videogame.id, tournament.id, tournament.name,
currentRule.ThirdFourthPoint, r.placement)));
Top16.ForEach(p => lesSacs.Remove(p));
}
lesSacs.ForEach(r =>
result.Results.Add(new Result(r.player.gamerTag, tournament.videogame.id, tournament.id, tournament.name,
currentRule.ThirdFourthPoint, r.placement)));
}
return await Task.FromResult(result);
}
public Task<TournamentsResult> GetSmashResult2(string tournamentSlug)
{
throw new NotImplementedException();
}
/// <summary>
/// Check if the tournament exist in database otherwise call Challonge.
/// </summary>
/// <param name="ids">tournaments ids</param>
/// <param name="games">List of known games</param>
/// <returns>List of the challonge's tournament with participents</returns>
private async Task<List<ChallongeTournament>> GetChallongeTournaments(List<int> ids, List<Game> games)
{
var tournaments = new List<ChallongeTournament>();
foreach (var idTournament in ids)
{
if (!TournamentExist(idTournament))
{
ChallongeTournament challongeTournament = await _challongeProvider.GetTournament(idTournament);
challongeTournament.Participents =
await _challongeProvider.GetParticipents(challongeTournament.ChallongeId);
var game = games.FirstOrDefault(g => challongeTournament.Name.Contains(g.Name));
if (game != null) challongeTournament.Game = game;
challongeTournament.Sync = DateTime.Now;
tournaments.Add(challongeTournament);
_context.ChallongeTournament.Add(challongeTournament);
_context.SaveChanges();
}
else
{
tournaments.Add(_context.ChallongeTournament.Where(e => e.ChallongeId == idTournament)
.Include(e => e.Participents).First());
}
}
return tournaments;
}
private bool TournamentExist(int idTournament)
{
return this._context.ChallongeTournament.Any(e => e.ChallongeId == idTournament);
}
// var eventAdded = _context.Event.Add(e);
// _context.SaveChanges();
// return eventAdded.Entity;
//}
}
}

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using System.Linq;
using LaDOSE.Business.Interface;
using LaDOSE.Business.Provider.SmashProvider;
using LaDOSE.Entity;
using LaDOSE.Entity.Context;
using Microsoft.EntityFrameworkCore.Internal;
namespace LaDOSE.Business.Service
{
public class PlayerService : BaseService<Player>, IPlayerService
{
public PlayerService(LaDOSEDbContext context) : base(context)
{
}
public int GetBySmash(PlayerType playerUser)
{
//var p2 = _context.Player.ToList();
var p = _context.Player.FirstOrDefault(e => e.SmashId == playerUser.user.id);
if (p == null)
{
var entity = new Player()
{
Gamertag = playerUser.gamerTag,
Name = string.IsNullOrEmpty(playerUser.user.name)? playerUser.gamerTag : playerUser.user.name,
SmashId = playerUser.user.id,
};
_context.Player.Add(entity);
_context.SaveChanges();
return entity.Id;
}
if (p.Gamertag != playerUser.gamerTag)
{
p.Name = playerUser.gamerTag;
_context.SaveChanges();
}
return p.Id;
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using LaDOSE.Business.Helper;
using LaDOSE.Business.Interface;
using LaDOSE.Business.Provider.SmashProvider;
using LaDOSE.Entity;
using LaDOSE.Entity.Challonge;
using LaDOSE.Entity.Context;
using LaDOSE.Entity.Wordpress;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Internal;
using Result = LaDOSE.Entity.Challonge.Result;
namespace LaDOSE.Business.Service
{
public class TournamentService : BaseService<ChallongeTournament>,ITournamentService
{
private IChallongeProvider _challongeProvider;
#region Rules
private class Rules
{
public int PlayerMin { get; set; }
public int PlayerMax { get; set; }
public int FirstPoint { get; set; }
public int SecondPoint { get; set; }
public int ThirdFourthPoint { get; set; }
public int Top8Point { get; set; }
public int Top16Point { get; set; }
public int Participation => 1;
public Rules(int playerMin, int playerMax, int firstPoint, int secondPoint, int thirdFourthPoint,
int top8Point, int top16Point)
{
PlayerMin = playerMin;
PlayerMax = playerMax;
FirstPoint = firstPoint;
SecondPoint = secondPoint;
ThirdFourthPoint = thirdFourthPoint;
Top8Point = top8Point;
Top16Point = top16Point;
}
}
//Rules Definitions (Min Players,Max Players,First Reward,Second Reward,Third / Fourth Reward, Top 8 reward, Top 16 Reward
private List<Rules> TournamentRules = new List<Rules>()
{
new Rules(0, 8, 5, 3, 2, 0, 0),
new Rules(8, 16, 8, 5, 3, 2, 0),
new Rules(16, 32, 12, 8, 5, 3, 2),
new Rules(32, Int32.MaxValue, 18, 12, 8, 5, 3),
};
private ISmashProvider _smashProvider;
#endregion
public TournamentService(LaDOSEDbContext context, IChallongeProvider challongeProvider, ISmashProvider _smashProvider) : base(context)
{
this._context = context;
this._challongeProvider = challongeProvider;
this._smashProvider = _smashProvider;
}
public async Task<List<ChallongeTournament>> GetTournaments(DateTime? start, DateTime? end)
{
return await _challongeProvider.GetTournaments(start, end);
//Useless
//foreach (var tournament in tournaments)
//{
// List<ChallongeParticipent> participents = await _challongeProvider.GetParticipents(tournament.ChallongeId);
// tournament.Participents = participents;
//}
}
public async Task<TournamentsResult> GetTournamentsResult(List<int> ids)
{
TournamentsResult result = new TournamentsResult();
result.Results = new List<Result>();
var players = _context.WPUser.ToList();
var games = _context.Game.ToList();
var tournaments = await GetChallongeTournaments(ids,games);
var allParticipent = tournaments.SelectMany(e => e.Participents).Distinct((a, b) => a.Name == b.Name)
.ToList();
allParticipent.RemoveAll(e => e.Name.StartsWith("[FORFAIT]"));
//USELESS
//foreach (var participent in allParticipent)
//{
// var player = players.FirstOrDefault(e => e.Name.Contains(participent.Name));
// if (player != null)
// {
// participent.IsMember = true;
// }
//}
result.Participents = allParticipent;
foreach (var tournament in tournaments)
{
var playerCount = tournament.Participents.Count;
var lesSacs = tournament.Participents;
var currentRule = TournamentRules.FirstOrDefault(rules =>
rules.PlayerMin < playerCount && rules.PlayerMax >= playerCount
);
if (currentRule == null)
{
throw new Exception("Unable to find rules");
}
var first = tournament.Participents.First(p => p.Rank == 1);
var second = tournament.Participents.First(p => p.Rank == 2);
var thirdFourth = tournament.Participents.Where(p => p.Rank == 3 || p.Rank == 4).ToList();
var Top8 = tournament.Participents.Where(p => p.Rank > 4 && p.Rank < 9).ToList();
var Top16 = tournament.Participents.Where(p => p.Rank > 8 && p.Rank <= 16).ToList();
result.Results.Add(new Result(first.Name, tournament.Game?.Id??0, tournament.ChallongeId, tournament.Url, currentRule.FirstPoint,first.Rank??0));
lesSacs.Remove(first);
result.Results.Add(new Result(second.Name, tournament.Game?.Id ?? 0, tournament.ChallongeId, tournament.Url, currentRule.SecondPoint, second.Rank ?? 0));
lesSacs.Remove(second);
thirdFourth.ForEach(r =>
result.Results.Add(new Result(r.Name, tournament.Game?.Id ?? 0, tournament.ChallongeId, tournament.Url,
currentRule.ThirdFourthPoint, r.Rank ?? 0)));
thirdFourth.ForEach(p => lesSacs.Remove(p));
if (currentRule.Top8Point != 0)
{
Top8.ForEach(r =>
result.Results.Add(new Result(r.Name, tournament.Game?.Id ?? 0, tournament.ChallongeId, tournament.Url, currentRule.Top8Point, r.Rank ?? 0)));
Top8.ForEach(p => lesSacs.Remove(p));
}
if (currentRule.Top16Point != 0)
{
Top16.ForEach(r =>
result.Results.Add(
new Result(r.Name, tournament.Game?.Id ?? 0, tournament.ChallongeId, tournament.Url, currentRule.Top16Point, r.Rank ?? 0)));
Top16.ForEach(p => lesSacs.Remove(p));
}
lesSacs.ForEach(r =>
result.Results.Add(new Result(r.Name, tournament.Game?.Id ?? 0, tournament.ChallongeId, tournament.Url,
currentRule.Participation, r.Rank ?? 0)));
}
result.Games = tournaments.Select(e => e.Game).Distinct((game, game1) => game.Name == game1.Name).Where(e=>e!=null).ToList();
if (result.Games == null)
{
result.Games = new List<Game>();
}
result.Games.Add(new Game() {Id = 0, Order = 9999,Name = "UNKNOW"});
return result;
}
public async Task<TournamentsResult> GetSmashResult(string tournamentSlug)
{
var tournaments = await _smashProvider.GetTournament(tournamentSlug);
var players = tournaments.Tournament.Events.Where(e=>e.standings != null ).SelectMany(e => e.standings.nodes.Select(e => e.player)).ToList();
var distinctp = players.DistinctBy(e=>new {e.user.id}).ToList();
var games = _context.Game.ToList();
TournamentsResult result = new TournamentsResult();
result.Results = new List<Result>();
result.Games = new List<Game>();
result.Participents = new List<ChallongeParticipent>();
distinctp.ForEach(e =>
{
var x = new ChallongeParticipent()
{
Name = e.gamerTag,
ChallongeId = e.id,
Id = e.id
};
result.Participents.Add(x);
});
games.ForEach(e =>
{
e.Id = e.SmashId ?? e.Id;
result.Games.Add(e);
});
foreach (var tournament in tournaments.Tournament.Events.Where(e=>e.standings!=null).ToList())
{
var playerCount = tournament.standings.nodes.Count;
var lesSacs = tournament.standings.nodes;
var currentRule = TournamentRules.FirstOrDefault(rules =>
rules.PlayerMin < playerCount && rules.PlayerMax >= playerCount
);
if (currentRule == null)
{
throw new Exception("Unable to find rules");
}
var first = tournament.standings.nodes.First(p => p.placement == 1);
var second = tournament.standings.nodes.First(p => p.placement == 2);
var thirdFourth = tournament.standings.nodes.Where(p => p.placement == 3 || p.placement == 4).ToList();
var Top8 = tournament.standings.nodes.Where(p => p.placement > 4 && p.placement < 9).ToList();
var Top16 = tournament.standings.nodes.Where(p => p.placement > 8 && p.placement <= 16).ToList();
result.Results.Add(new Result(first.player.gamerTag, tournament.videogame.id, tournament.id, tournament.name, currentRule.FirstPoint, first.placement));
lesSacs.Remove(first);
result.Results.Add(new Result(second.player.gamerTag, tournament.videogame.id, tournament.id, tournament.name, currentRule.SecondPoint, second.placement));
lesSacs.Remove(second);
thirdFourth.ForEach(r =>
result.Results.Add(new Result(r.player.gamerTag, tournament.videogame.id, tournament.id, tournament.name,
currentRule.ThirdFourthPoint, r.placement)));
thirdFourth.ForEach(p => lesSacs.Remove(p));
if (currentRule.Top8Point != 0)
{
Top8.ForEach(r =>
result.Results.Add(new Result(r.player.gamerTag, tournament.videogame.id, tournament.id, tournament.name,
currentRule.ThirdFourthPoint, r.placement)));
Top8.ForEach(p => lesSacs.Remove(p));
}
if (currentRule.Top16Point != 0)
{
Top16.ForEach(r =>
result.Results.Add(
new Result(r.player.gamerTag, tournament.videogame.id, tournament.id, tournament.name,
currentRule.ThirdFourthPoint, r.placement)));
Top16.ForEach(p => lesSacs.Remove(p));
}
lesSacs.ForEach(r =>
result.Results.Add(new Result(r.player.gamerTag, tournament.videogame.id, tournament.id, tournament.name,
currentRule.ThirdFourthPoint, r.placement)));
}
return await Task.FromResult(result);
}
/// <summary>
/// Check if the tournament exist in database otherwise call Challonge.
/// </summary>
/// <param name="ids">tournaments ids</param>
/// <param name="games">List of known games</param>
/// <returns>List of the challonge's tournament with participents</returns>
private async Task<List<ChallongeTournament>> GetChallongeTournaments(List<int> ids, List<Game> games)
{
var tournaments = new List<ChallongeTournament>();
foreach (var idTournament in ids)
{
if (!TournamentExist(idTournament))
{
ChallongeTournament challongeTournament = await _challongeProvider.GetTournament(idTournament);
challongeTournament.Participents =
await _challongeProvider.GetParticipents(challongeTournament.ChallongeId);
var game = games.FirstOrDefault(g => challongeTournament.Name.Contains(g.Name));
if (game != null) challongeTournament.Game = game;
challongeTournament.Sync = DateTime.Now;
tournaments.Add(challongeTournament);
_context.ChallongeTournament.Add(challongeTournament);
_context.SaveChanges();
}
else
{
tournaments.Add(_context.ChallongeTournament.Where(e => e.ChallongeId == idTournament)
.Include(e => e.Participents).First());
}
}
return tournaments;
}
public Task<object> GetSmashTop(string tournamentSlug, string eventId,int playerCount)
{
throw new NotImplementedException();
}
private bool TournamentExist(int idTournament)
{
return this._context.ChallongeTournament.Any(e => e.ChallongeId == idTournament);
}
}
}