Generic Service
JSON Reference loop Events
This commit is contained in:
44
LaDOSE.Src/LaDOSE.Service/Service/BaseService.cs
Normal file
44
LaDOSE.Src/LaDOSE.Service/Service/BaseService.cs
Normal file
@@ -0,0 +1,44 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using LaDOSE.Business.Interface;
|
||||
using LaDOSE.Entity.Context;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
|
||||
namespace LaDOSE.Business.Service
|
||||
{
|
||||
|
||||
|
||||
public class BaseService<T> : IBaseService<T> where T : class
|
||||
{
|
||||
protected LaDOSEDbContext _context;
|
||||
public BaseService(LaDOSEDbContext context)
|
||||
{
|
||||
this._context = context;
|
||||
}
|
||||
|
||||
public virtual IEnumerable<T> GetAll()
|
||||
{
|
||||
return _context.Set<T>().ToList();
|
||||
}
|
||||
public virtual T GetById(int id)
|
||||
{
|
||||
return _context.Find<T>(id);
|
||||
}
|
||||
public virtual T Create(T entity)
|
||||
{
|
||||
var added = _context.Add(entity);
|
||||
return added.Entity;
|
||||
}
|
||||
public virtual bool Update(T entity)
|
||||
{
|
||||
var entityEntry = _context.Update(entity);
|
||||
return _context.Entry(entityEntry).State == EntityState.Unchanged;
|
||||
}
|
||||
public virtual bool Delete(int id)
|
||||
{
|
||||
var find = _context.Find<T>(id);
|
||||
_context.Remove(find);
|
||||
return _context.Entry(find).State == EntityState.Deleted;
|
||||
}
|
||||
}
|
||||
}
|
||||
26
LaDOSE.Src/LaDOSE.Service/Service/EventService.cs
Normal file
26
LaDOSE.Src/LaDOSE.Service/Service/EventService.cs
Normal file
@@ -0,0 +1,26 @@
|
||||
using System;
|
||||
using LaDOSE.Business.Interface;
|
||||
using LaDOSE.Entity;
|
||||
using LaDOSE.Entity.Context;
|
||||
|
||||
namespace LaDOSE.Business.Service
|
||||
{
|
||||
public class EventService : BaseService<Event>, IEventService
|
||||
{
|
||||
public EventService(LaDOSEDbContext context) : base(context)
|
||||
{
|
||||
}
|
||||
|
||||
public override Event Create(Event e)
|
||||
{
|
||||
if (e.Id != 0)
|
||||
{
|
||||
throw new Exception("Id is invalid");
|
||||
}
|
||||
|
||||
var eventAdded = _context.Event.Add(e);
|
||||
_context.SaveChanges();
|
||||
return eventAdded.Entity;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -8,64 +8,18 @@ using Microsoft.EntityFrameworkCore;
|
||||
|
||||
namespace LaDOSE.Business.Service
|
||||
{
|
||||
public class GameService : IGameService
|
||||
public class GameService : BaseService<Game> ,IGameService
|
||||
{
|
||||
private LaDOSEDbContext _context;
|
||||
|
||||
public GameService(LaDOSEDbContext context)
|
||||
public GameService(LaDOSEDbContext context) : base(context)
|
||||
{
|
||||
_context = context;
|
||||
}
|
||||
|
||||
public IEnumerable<Game> GetAll()
|
||||
public override IEnumerable<Game> GetAll()
|
||||
{
|
||||
return _context.Game.Include(e => e.Seasons).ToList();
|
||||
}
|
||||
|
||||
public Game GetById(int id)
|
||||
{
|
||||
return _context.Game.Include(e => e.Seasons).FirstOrDefault(e=>e.Id == id);
|
||||
}
|
||||
|
||||
public Game Create(Game game)
|
||||
{
|
||||
if (game.Id != 0)
|
||||
{
|
||||
throw new Exception("Id is invalid");
|
||||
}
|
||||
var gameAdded = _context.Game.Add(game);
|
||||
_context.SaveChanges();
|
||||
return gameAdded.Entity;
|
||||
}
|
||||
|
||||
public bool Update(Game game)
|
||||
{
|
||||
if (game.Id == 0)
|
||||
{
|
||||
throw new Exception("Id is invalid");
|
||||
}
|
||||
|
||||
var gameUpdated = _context.Game.FirstOrDefault(e => e == game);
|
||||
|
||||
gameUpdated = game;
|
||||
try
|
||||
{
|
||||
_context.SaveChanges();
|
||||
return true;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Console.WriteLine(e);
|
||||
}
|
||||
|
||||
return false;
|
||||
|
||||
|
||||
}
|
||||
|
||||
public void Delete(int id)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user