Smash test

test debug

Result

Disctinct by selector
Refactoring Smash/Challonge

Test Resultat

Html for Kiouze
This commit is contained in:
2022-03-11 01:14:56 +01:00
parent 45768fff80
commit aebc60d17f
16 changed files with 459 additions and 22 deletions

View File

@@ -2,7 +2,9 @@
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using LaDOSE.Business.Helper;
using LaDOSE.Business.Interface;
using LaDOSE.Business.Provider.SmashProvider;
using LaDOSE.Entity;
using LaDOSE.Entity.Challonge;
using LaDOSE.Entity.Context;
@@ -50,12 +52,16 @@ namespace LaDOSE.Business.Service
new Rules(16, 32, 12, 8, 5, 3, 2),
new Rules(32, Int32.MaxValue, 18, 12, 8, 5, 3),
};
private ISmashProvider _smashProvider;
#endregion
public TournamentService(LaDOSEDbContext context, IChallongeProvider challongeProvider) : base(context)
public TournamentService(LaDOSEDbContext context, IChallongeProvider challongeProvider, ISmashProvider _smashProvider) : base(context)
{
this._context = context;
this._challongeProvider = challongeProvider;
this._smashProvider = _smashProvider;
}
public async Task<List<ChallongeTournament>> GetTournaments(DateTime? start, DateTime? end)
@@ -147,6 +153,89 @@ namespace LaDOSE.Business.Service
return result;
}
public async Task<TournamentsResult> GetSmashResult(string tournamentSlug)
{
var tournaments = await _smashProvider.GetTournament(tournamentSlug);
var players = tournaments.Tournament.Events.Where(e=>e.standings != null ).SelectMany(e => e.standings.nodes.Select(e => e.player)).ToList();
var distinctp = players.DistinctBy(e=>new {e.user.id}).ToList();
var games = _context.Game.ToList();
TournamentsResult result = new TournamentsResult();
result.Results = new List<Result>();
result.Games = new List<Game>();
result.Participents = new List<ChallongeParticipent>();
distinctp.ForEach(e =>
{
var x = new ChallongeParticipent()
{
Name = e.gamerTag,
ChallongeId = e.id,
Id = e.id
};
result.Participents.Add(x);
});
games.ForEach(e =>
{
e.Id = e.SmashId ?? e.Id;
result.Games.Add(e);
});
foreach (var tournament in tournaments.Tournament.Events.Where(e=>e.standings!=null).ToList())
{
var playerCount = tournament.standings.nodes.Count;
var lesSacs = tournament.standings.nodes;
var currentRule = TournamentRules.FirstOrDefault(rules =>
rules.PlayerMin < playerCount && rules.PlayerMax >= playerCount
);
if (currentRule == null)
{
throw new Exception("Unable to find rules");
}
var first = tournament.standings.nodes.First(p => p.placement == 1);
var second = tournament.standings.nodes.First(p => p.placement == 2);
var thirdFourth = tournament.standings.nodes.Where(p => p.placement == 3 || p.placement == 4).ToList();
var Top8 = tournament.standings.nodes.Where(p => p.placement > 4 && p.placement < 9).ToList();
var Top16 = tournament.standings.nodes.Where(p => p.placement > 8 && p.placement <= 16).ToList();
result.Results.Add(new Result(first.player.gamerTag, tournament.videogame.id, tournament.id, tournament.name, currentRule.FirstPoint, first.placement));
lesSacs.Remove(first);
result.Results.Add(new Result(second.player.gamerTag, tournament.videogame.id, tournament.id, tournament.name, currentRule.SecondPoint, second.placement));
lesSacs.Remove(second);
thirdFourth.ForEach(r =>
result.Results.Add(new Result(r.player.gamerTag, tournament.videogame.id, tournament.id, tournament.name,
currentRule.ThirdFourthPoint, r.placement)));
thirdFourth.ForEach(p => lesSacs.Remove(p));
if (currentRule.Top8Point != 0)
{
Top8.ForEach(r =>
result.Results.Add(new Result(r.player.gamerTag, tournament.videogame.id, tournament.id, tournament.name,
currentRule.ThirdFourthPoint, r.placement)));
Top8.ForEach(p => lesSacs.Remove(p));
}
if (currentRule.Top16Point != 0)
{
Top16.ForEach(r =>
result.Results.Add(
new Result(r.player.gamerTag, tournament.videogame.id, tournament.id, tournament.name,
currentRule.ThirdFourthPoint, r.placement)));
Top16.ForEach(p => lesSacs.Remove(p));
}
lesSacs.ForEach(r =>
result.Results.Add(new Result(r.player.gamerTag, tournament.videogame.id, tournament.id, tournament.name,
currentRule.ThirdFourthPoint, r.placement)));
}
return await Task.FromResult(result);
}
/// <summary>
/// Check if the tournament exist in database otherwise call Challonge.
/// </summary>