Test WPF Desktop App with Caliburn And RestSharp
This commit is contained in:
6
LaDOSE.Src/LaDOSE.DesktopApp/App.config
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6
LaDOSE.Src/LaDOSE.DesktopApp/App.config
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<?xml version="1.0" encoding="utf-8" ?>
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<configuration>
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<startup>
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1" />
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</startup>
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</configuration>
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15
LaDOSE.Src/LaDOSE.DesktopApp/App.xaml
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15
LaDOSE.Src/LaDOSE.DesktopApp/App.xaml
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<Application x:Class="LaDOSE.DesktopApp.App"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:local="clr-namespace:LaDOSE.DesktopApp"
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>
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<Application.Resources>
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<ResourceDictionary>
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<ResourceDictionary.MergedDictionaries>
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<ResourceDictionary>
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<local:Bootstrapper x:Key="Bootstrapper" />
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</ResourceDictionary>
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</ResourceDictionary.MergedDictionaries>
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</ResourceDictionary>
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</Application.Resources>
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</Application>
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17
LaDOSE.Src/LaDOSE.DesktopApp/App.xaml.cs
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17
LaDOSE.Src/LaDOSE.DesktopApp/App.xaml.cs
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@@ -0,0 +1,17 @@
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using System;
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using System.Collections.Generic;
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using System.Configuration;
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using System.Data;
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using System.Linq;
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using System.Threading.Tasks;
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using System.Windows;
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namespace LaDOSE.DesktopApp
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{
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/// <summary>
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/// Interaction logic for App.xaml
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/// </summary>
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public partial class App : Application
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{
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}
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}
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49
LaDOSE.Src/LaDOSE.DesktopApp/Bootstrapper.cs
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49
LaDOSE.Src/LaDOSE.DesktopApp/Bootstrapper.cs
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@@ -0,0 +1,49 @@
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using System;
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using System.Collections.Generic;
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using System.Windows;
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using Caliburn.Micro;
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using LaDOSE.DesktopApp.Services;
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using LaDOSE.DesktopApp.ViewModels;
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namespace LaDOSE.DesktopApp
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{
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public class Bootstrapper : BootstrapperBase
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{
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private SimpleContainer container;
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public Bootstrapper()
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{
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Initialize();
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}
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protected override void Configure()
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{
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container = new SimpleContainer();
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container.Singleton<IWindowManager, WindowManager>();
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container.PerRequest<ShellViewModel>();
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container.Singleton<RestService>();
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}
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protected override void OnStartup(object sender, StartupEventArgs e)
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{
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DisplayRootViewFor<ShellViewModel>();
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}
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protected override object GetInstance(Type service, string key)
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{
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return container.GetInstance(service, key);
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}
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protected override IEnumerable<object> GetAllInstances(Type service)
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{
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return container.GetAllInstances(service);
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}
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protected override void BuildUp(object instance)
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{
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container.BuildUp(instance);
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}
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}
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}
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140
LaDOSE.Src/LaDOSE.DesktopApp/LaDOSE.DesktopApp.csproj
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140
LaDOSE.Src/LaDOSE.DesktopApp/LaDOSE.DesktopApp.csproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{A76AC851-4D43-4BF9-9034-F496888ADAFD}</ProjectGuid>
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<OutputType>WinExe</OutputType>
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<RootNamespace>LaDOSE.DesktopApp</RootNamespace>
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<AssemblyName>LaDOSE.DesktopApp</AssemblyName>
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<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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<WarningLevel>4</WarningLevel>
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<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
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<Deterministic>true</Deterministic>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Caliburn.Micro, Version=3.2.0.0, Culture=neutral, PublicKeyToken=8e5891231f2ed21f, processorArchitecture=MSIL">
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<HintPath>..\packages\Caliburn.Micro.Core.3.2.0\lib\net45\Caliburn.Micro.dll</HintPath>
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</Reference>
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<Reference Include="Caliburn.Micro.Platform, Version=3.2.0.0, Culture=neutral, PublicKeyToken=8e5891231f2ed21f, processorArchitecture=MSIL">
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<HintPath>..\packages\Caliburn.Micro.3.2.0\lib\net45\Caliburn.Micro.Platform.dll</HintPath>
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</Reference>
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<Reference Include="Caliburn.Micro.Platform.Core, Version=3.2.0.0, Culture=neutral, PublicKeyToken=8e5891231f2ed21f, processorArchitecture=MSIL">
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<HintPath>..\packages\Caliburn.Micro.3.2.0\lib\net45\Caliburn.Micro.Platform.Core.dll</HintPath>
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</Reference>
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<Reference Include="RestSharp, Version=106.6.5.0, Culture=neutral, PublicKeyToken=598062e77f915f75, processorArchitecture=MSIL">
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<HintPath>..\packages\RestSharp.106.6.5\lib\net452\RestSharp.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Data" />
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<Reference Include="System.Web" />
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<Reference Include="System.Windows.Interactivity, Version=4.5.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL">
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<HintPath>..\packages\Caliburn.Micro.3.2.0\lib\net45\System.Windows.Interactivity.dll</HintPath>
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</Reference>
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<Reference Include="System.Xml" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="System.Net.Http" />
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<Reference Include="System.Xaml">
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<RequiredTargetFramework>4.0</RequiredTargetFramework>
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</Reference>
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<Reference Include="WindowsBase" />
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<Reference Include="PresentationCore" />
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<Reference Include="PresentationFramework" />
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</ItemGroup>
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<ItemGroup>
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<ApplicationDefinition Include="App.xaml">
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<Generator>MSBuild:Compile</Generator>
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<SubType>Designer</SubType>
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</ApplicationDefinition>
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<Compile Include="Bootstrapper.cs" />
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<Compile Include="Services\RestService.cs" />
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<Compile Include="ViewModels\ShellViewModel.cs" />
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<Compile Include="ViewModels\GameViewModel.cs" />
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<Compile Include="ViewModels\WordPressViewModel.cs" />
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<Compile Include="Views\ShellView.xaml.cs">
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<DependentUpon>ShellView.xaml</DependentUpon>
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</Compile>
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<Compile Include="Views\GameView.xaml.cs">
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<DependentUpon>GameView.xaml</DependentUpon>
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</Compile>
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<Compile Include="Views\WpView.xaml.cs">
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<DependentUpon>WpView.xaml</DependentUpon>
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</Compile>
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<Compile Include="App.xaml.cs">
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<DependentUpon>App.xaml</DependentUpon>
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<SubType>Code</SubType>
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</Compile>
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<Page Include="Views\ShellView.xaml">
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<Generator>MSBuild:Compile</Generator>
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<SubType>Designer</SubType>
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||||
</Page>
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||||
<Page Include="Views\GameView.xaml">
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<Generator>MSBuild:Compile</Generator>
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||||
<SubType>Designer</SubType>
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||||
</Page>
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||||
<Page Include="Views\WpView.xaml">
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||||
<SubType>Designer</SubType>
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||||
<Generator>MSBuild:Compile</Generator>
|
||||
</Page>
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</ItemGroup>
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||||
<ItemGroup>
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<Compile Include="Properties\AssemblyInfo.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
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||||
<Compile Include="Properties\Resources.Designer.cs">
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||||
<AutoGen>True</AutoGen>
|
||||
<DesignTime>True</DesignTime>
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<DependentUpon>Resources.resx</DependentUpon>
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</Compile>
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<Compile Include="Properties\Settings.Designer.cs">
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||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
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||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
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</Compile>
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<EmbeddedResource Include="Properties\Resources.resx">
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||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
<None Include="packages.config" />
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||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
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||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\LaDOSE.DTO\LaDOSE.DTO.csproj">
|
||||
<Project>{61201da6-1bc9-4ba1-ac45-70104d391ecd}</Project>
|
||||
<Name>LaDOSE.DTO</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup />
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
||||
55
LaDOSE.Src/LaDOSE.DesktopApp/Properties/AssemblyInfo.cs
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55
LaDOSE.Src/LaDOSE.DesktopApp/Properties/AssemblyInfo.cs
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@@ -0,0 +1,55 @@
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||||
using System.Reflection;
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||||
using System.Resources;
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||||
using System.Runtime.CompilerServices;
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||||
using System.Runtime.InteropServices;
|
||||
using System.Windows;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("LaDOSE.DesktopApp")]
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||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("LaDOSE.DesktopApp")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2019")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
//In order to begin building localizable applications, set
|
||||
//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
|
||||
//inside a <PropertyGroup>. For example, if you are using US english
|
||||
//in your source files, set the <UICulture> to en-US. Then uncomment
|
||||
//the NeutralResourceLanguage attribute below. Update the "en-US" in
|
||||
//the line below to match the UICulture setting in the project file.
|
||||
|
||||
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
|
||||
|
||||
|
||||
[assembly: ThemeInfo(
|
||||
ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
|
||||
//(used if a resource is not found in the page,
|
||||
// or application resource dictionaries)
|
||||
ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
|
||||
//(used if a resource is not found in the page,
|
||||
// app, or any theme specific resource dictionaries)
|
||||
)]
|
||||
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
71
LaDOSE.Src/LaDOSE.DesktopApp/Properties/Resources.Designer.cs
generated
Normal file
71
LaDOSE.Src/LaDOSE.DesktopApp/Properties/Resources.Designer.cs
generated
Normal file
@@ -0,0 +1,71 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace LaDOSE.DesktopApp.Properties
|
||||
{
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources
|
||||
{
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager
|
||||
{
|
||||
get
|
||||
{
|
||||
if ((resourceMan == null))
|
||||
{
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("LaDOSE.DesktopApp.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture
|
||||
{
|
||||
get
|
||||
{
|
||||
return resourceCulture;
|
||||
}
|
||||
set
|
||||
{
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
117
LaDOSE.Src/LaDOSE.DesktopApp/Properties/Resources.resx
Normal file
117
LaDOSE.Src/LaDOSE.DesktopApp/Properties/Resources.resx
Normal file
@@ -0,0 +1,117 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
30
LaDOSE.Src/LaDOSE.DesktopApp/Properties/Settings.Designer.cs
generated
Normal file
30
LaDOSE.Src/LaDOSE.DesktopApp/Properties/Settings.Designer.cs
generated
Normal file
@@ -0,0 +1,30 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace LaDOSE.DesktopApp.Properties
|
||||
{
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default
|
||||
{
|
||||
get
|
||||
{
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
||||
47
LaDOSE.Src/LaDOSE.DesktopApp/Services/RestService.cs
Normal file
47
LaDOSE.Src/LaDOSE.DesktopApp/Services/RestService.cs
Normal file
@@ -0,0 +1,47 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Windows;
|
||||
using LaDOSE.DTO;
|
||||
using RestSharp;
|
||||
using RestSharp.Authenticators;
|
||||
using RestSharp.Serialization.Json;
|
||||
|
||||
namespace LaDOSE.DesktopApp.Services
|
||||
{
|
||||
public class RestService
|
||||
{
|
||||
public RestClient Client { get; set; }
|
||||
|
||||
public RestService()
|
||||
{
|
||||
Client = new RestClient("http://localhost:5000/");
|
||||
var restRequest = new RestRequest("users/auth", Method.POST);
|
||||
restRequest.AddJsonBody(new { username = "****", password = "*****" });
|
||||
var response = Client.Post(restRequest);
|
||||
if (response.IsSuccessful)
|
||||
{
|
||||
JsonDeserializer d = new JsonDeserializer();
|
||||
var applicationUser = d.Deserialize<ApplicationUser>(response);
|
||||
Client.Authenticator = new JwtAuthenticator($"{applicationUser.Token}");
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new Exception("No Service Avaliable");
|
||||
}
|
||||
}
|
||||
|
||||
public List<WPEvent> GetEvents()
|
||||
{
|
||||
var restRequest = new RestRequest("/api/wordpress/WPEvent", Method.GET);
|
||||
var restResponse = Client.Get<List<WPEvent>>(restRequest);
|
||||
return restResponse.Data;
|
||||
}
|
||||
|
||||
public List<Game> GetGames()
|
||||
{
|
||||
var restRequest = new RestRequest("/api/Game", Method.GET);
|
||||
var restResponse = Client.Get<List<Game>>(restRequest);
|
||||
return restResponse.Data;
|
||||
}
|
||||
}
|
||||
}
|
||||
24
LaDOSE.Src/LaDOSE.DesktopApp/ViewModels/GameViewModel.cs
Normal file
24
LaDOSE.Src/LaDOSE.DesktopApp/ViewModels/GameViewModel.cs
Normal file
@@ -0,0 +1,24 @@
|
||||
using System.Collections.Generic;
|
||||
using Caliburn.Micro;
|
||||
using LaDOSE.DesktopApp.Services;
|
||||
using LaDOSE.DTO;
|
||||
|
||||
namespace LaDOSE.DesktopApp.ViewModels
|
||||
{
|
||||
public class GameViewModel : Screen
|
||||
{
|
||||
private RestService RestService { get; set; }
|
||||
public GameViewModel(RestService restService)
|
||||
{
|
||||
this.RestService = restService;
|
||||
}
|
||||
|
||||
public void LoadGames()
|
||||
{
|
||||
this.Games = this.RestService.GetGames();
|
||||
NotifyOfPropertyChange("Games");
|
||||
}
|
||||
|
||||
public List<Game> Games { get; set; }
|
||||
}
|
||||
}
|
||||
18
LaDOSE.Src/LaDOSE.DesktopApp/ViewModels/ShellViewModel.cs
Normal file
18
LaDOSE.Src/LaDOSE.DesktopApp/ViewModels/ShellViewModel.cs
Normal file
@@ -0,0 +1,18 @@
|
||||
using Caliburn.Micro;
|
||||
using LaDOSE.DesktopApp.Services;
|
||||
|
||||
namespace LaDOSE.DesktopApp.ViewModels
|
||||
{
|
||||
public class ShellViewModel : Conductor<IScreen>.Collection.OneActive
|
||||
{
|
||||
|
||||
public void LoadEvent()
|
||||
{
|
||||
ActivateItem(new WordPressViewModel(IoC.Get<RestService>()));
|
||||
}
|
||||
public void LoadGames()
|
||||
{
|
||||
ActivateItem(new GameViewModel(IoC.Get<RestService>()));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
using System.Collections.Generic;
|
||||
using Caliburn.Micro;
|
||||
using LaDOSE.DesktopApp.Services;
|
||||
using LaDOSE.DTO;
|
||||
|
||||
namespace LaDOSE.DesktopApp.ViewModels
|
||||
{
|
||||
public class WordPressViewModel : Screen
|
||||
{
|
||||
private RestService RestService { get; set; }
|
||||
public WordPressViewModel(RestService restService)
|
||||
{
|
||||
this.RestService = restService;
|
||||
}
|
||||
|
||||
public void LoadEvents()
|
||||
{
|
||||
this.Events = this.RestService.GetEvents();
|
||||
NotifyOfPropertyChange("Events");
|
||||
}
|
||||
|
||||
public List<WPEvent> Events { get; set; }
|
||||
}
|
||||
}
|
||||
30
LaDOSE.Src/LaDOSE.DesktopApp/Views/GameView.xaml
Normal file
30
LaDOSE.Src/LaDOSE.DesktopApp/Views/GameView.xaml
Normal file
@@ -0,0 +1,30 @@
|
||||
<UserControl x:Class="LaDOSE.DesktopApp.Views.GameView"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:local="clr-namespace:LaDOSE.DesktopApp.Views"
|
||||
mc:Ignorable="d"
|
||||
d:DesignHeight="450" d:DesignWidth="800">
|
||||
<Grid Row="4" Column="1">
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto"></RowDefinition>
|
||||
<RowDefinition Height="*"></RowDefinition>
|
||||
<RowDefinition Height="*"></RowDefinition>
|
||||
<RowDefinition Height="Auto"></RowDefinition>
|
||||
</Grid.RowDefinitions>
|
||||
<Button Grid.Row="0" x:Name="LoadGames">Load Games</Button>
|
||||
<ListView Grid.Row="1" ItemsSource="{Binding Games}">
|
||||
<ListView.ItemTemplate>
|
||||
<DataTemplate>
|
||||
<StackPanel>
|
||||
<Label Content="{Binding Id}"></Label>
|
||||
<Label Content="{Binding Name}"></Label>
|
||||
<Label Content="{Binding ImgUrl}"></Label>
|
||||
</StackPanel>
|
||||
</DataTemplate>
|
||||
</ListView.ItemTemplate>
|
||||
|
||||
</ListView>
|
||||
</Grid>
|
||||
</UserControl>
|
||||
28
LaDOSE.Src/LaDOSE.DesktopApp/Views/GameView.xaml.cs
Normal file
28
LaDOSE.Src/LaDOSE.DesktopApp/Views/GameView.xaml.cs
Normal file
@@ -0,0 +1,28 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Data;
|
||||
using System.Windows.Documents;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Navigation;
|
||||
using System.Windows.Shapes;
|
||||
|
||||
namespace LaDOSE.DesktopApp.Views
|
||||
{
|
||||
/// <summary>
|
||||
/// Interaction logic for ShellView.xaml
|
||||
/// </summary>
|
||||
public partial class GameView : UserControl
|
||||
{
|
||||
public GameView()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
|
||||
46
LaDOSE.Src/LaDOSE.DesktopApp/Views/ShellView.xaml
Normal file
46
LaDOSE.Src/LaDOSE.DesktopApp/Views/ShellView.xaml
Normal file
@@ -0,0 +1,46 @@
|
||||
<Window x:Class="LaDOSE.DesktopApp.Views.ShellView"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:local="clr-namespace:LaDOSE.DesktopApp.Views"
|
||||
xmlns:i="http://schemas.microsoft.com/expression/2010/interactivity"
|
||||
xmlns:cal="http://www.caliburnproject.org"
|
||||
mc:Ignorable="d"
|
||||
d:DesignHeight="450" d:DesignWidth="800">
|
||||
<Grid Row="4" Column="1">
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto"></RowDefinition>
|
||||
<RowDefinition Height="*"></RowDefinition>
|
||||
<RowDefinition Height="Auto"></RowDefinition>
|
||||
</Grid.RowDefinitions>
|
||||
<Menu Grid.Row="0" DockPanel.Dock="Top">
|
||||
<MenuItem Header="_File">
|
||||
<MenuItem Header="_Events">
|
||||
<i:Interaction.Triggers>
|
||||
<i:EventTrigger EventName="Click">
|
||||
<cal:ActionMessage MethodName="LoadEvent">
|
||||
</cal:ActionMessage>
|
||||
</i:EventTrigger>
|
||||
</i:Interaction.Triggers>
|
||||
</MenuItem>
|
||||
<MenuItem Header="_Games">
|
||||
<i:Interaction.Triggers>
|
||||
<i:EventTrigger EventName="Click">
|
||||
<cal:ActionMessage MethodName="LoadGames">
|
||||
</cal:ActionMessage>
|
||||
</i:EventTrigger>
|
||||
</i:Interaction.Triggers>
|
||||
</MenuItem>
|
||||
<MenuItem Header="_Close" />
|
||||
</MenuItem>
|
||||
</Menu>
|
||||
<ContentControl Grid.Row="1" x:Name="ActiveItem" />
|
||||
|
||||
<StatusBar Grid.Row="2">
|
||||
|
||||
|
||||
</StatusBar>
|
||||
|
||||
</Grid>
|
||||
</Window>
|
||||
29
LaDOSE.Src/LaDOSE.DesktopApp/Views/ShellView.xaml.cs
Normal file
29
LaDOSE.Src/LaDOSE.DesktopApp/Views/ShellView.xaml.cs
Normal file
@@ -0,0 +1,29 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Data;
|
||||
using System.Windows.Documents;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Navigation;
|
||||
using System.Windows.Shapes;
|
||||
|
||||
namespace LaDOSE.DesktopApp.Views
|
||||
{
|
||||
/// <summary>
|
||||
/// Interaction logic for ShellView.xaml
|
||||
/// </summary>
|
||||
public partial class ShellView : Window
|
||||
{
|
||||
public ShellView()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
30
LaDOSE.Src/LaDOSE.DesktopApp/Views/WpView.xaml
Normal file
30
LaDOSE.Src/LaDOSE.DesktopApp/Views/WpView.xaml
Normal file
@@ -0,0 +1,30 @@
|
||||
<UserControl x:Class="LaDOSE.DesktopApp.Views.WordPressView"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:local="clr-namespace:LaDOSE.DesktopApp.Views"
|
||||
mc:Ignorable="d"
|
||||
d:DesignHeight="450" d:DesignWidth="800">
|
||||
<Grid Row="4" Column="1">
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto"></RowDefinition>
|
||||
<RowDefinition Height="*"></RowDefinition>
|
||||
<RowDefinition Height="*"></RowDefinition>
|
||||
<RowDefinition Height="Auto"></RowDefinition>
|
||||
</Grid.RowDefinitions>
|
||||
<Button Grid.Row="0" x:Name="LoadEvents">Load Events</Button>
|
||||
<ListView Grid.Row="1" ItemsSource="{Binding Events}">
|
||||
<ListView.ItemTemplate>
|
||||
<DataTemplate>
|
||||
<StackPanel>
|
||||
<Label Content="{Binding Id}"></Label>
|
||||
<Label Content="{Binding Name}"></Label>
|
||||
<Label Content="{Binding Date}"></Label>
|
||||
</StackPanel>
|
||||
</DataTemplate>
|
||||
</ListView.ItemTemplate>
|
||||
|
||||
</ListView>
|
||||
</Grid>
|
||||
</UserControl>
|
||||
28
LaDOSE.Src/LaDOSE.DesktopApp/Views/WpView.xaml.cs
Normal file
28
LaDOSE.Src/LaDOSE.DesktopApp/Views/WpView.xaml.cs
Normal file
@@ -0,0 +1,28 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Data;
|
||||
using System.Windows.Documents;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Navigation;
|
||||
using System.Windows.Shapes;
|
||||
|
||||
namespace LaDOSE.DesktopApp.Views
|
||||
{
|
||||
/// <summary>
|
||||
/// Interaction logic for ShellView.xaml
|
||||
/// </summary>
|
||||
public partial class WordPressView : UserControl
|
||||
{
|
||||
public WordPressView()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
|
||||
6
LaDOSE.Src/LaDOSE.DesktopApp/packages.config
Normal file
6
LaDOSE.Src/LaDOSE.DesktopApp/packages.config
Normal file
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="Caliburn.Micro" version="3.2.0" targetFramework="net461" />
|
||||
<package id="Caliburn.Micro.Core" version="3.2.0" targetFramework="net461" />
|
||||
<package id="RestSharp" version="106.6.5" targetFramework="net461" />
|
||||
</packages>
|
||||
Reference in New Issue
Block a user