Add new agnostic challonge provider
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@@ -1,302 +1,29 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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using LaDOSE.Business.Helper;
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using System.Linq;
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using LaDOSE.Business.Interface;
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using LaDOSE.Business.Provider.SmashProvider;
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using LaDOSE.Entity;
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using LaDOSE.Entity.Challonge;
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using LaDOSE.Entity.Context;
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using LaDOSE.Entity.Wordpress;
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using Microsoft.EntityFrameworkCore;
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using Microsoft.EntityFrameworkCore.Internal;
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using Result = LaDOSE.Entity.Challonge.Result;
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namespace LaDOSE.Business.Service
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{
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public class EventService : BaseService<Event>, IEventService
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{
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private IChallongeProvider _challongeProvider;
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private ISmashProvider _smashProvider;
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#region Rules
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private class Rules
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{
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public int PlayerMin { get; set; }
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public int PlayerMax { get; set; }
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public int FirstPoint { get; set; }
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public int SecondPoint { get; set; }
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public int ThirdFourthPoint { get; set; }
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public int Top8Point { get; set; }
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public int Top16Point { get; set; }
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public int Participation => 1;
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public Rules(int playerMin, int playerMax, int firstPoint, int secondPoint, int thirdFourthPoint,
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int top8Point, int top16Point)
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{
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PlayerMin = playerMin;
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PlayerMax = playerMax;
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FirstPoint = firstPoint;
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SecondPoint = secondPoint;
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ThirdFourthPoint = thirdFourthPoint;
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Top8Point = top8Point;
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Top16Point = top16Point;
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}
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}
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//Rules Definitions (Min Players,Max Players,First Reward,Second Reward,Third / Fourth Reward, Top 8 reward, Top 16 Reward
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private List<Rules> TournamentRules = new List<Rules>()
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{
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new Rules(0, 8, 5, 3, 2, 0, 0),
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new Rules(8, 16, 8, 5, 3, 2, 0),
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new Rules(16, 32, 12, 8, 5, 3, 2),
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new Rules(32, Int32.MaxValue, 18, 12, 8, 5, 3),
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};
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#endregion
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public EventService(LaDOSEDbContext context, IChallongeProvider challongeProvider, ISmashProvider _smashProvider) : base(context)
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public EventService(LaDOSEDbContext context ) : base(context)
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{
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this._context = context;
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this._challongeProvider = challongeProvider;
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this._smashProvider = _smashProvider;
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}
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public async Task<List<ChallongeTournament>> GetTournaments(DateTime? start, DateTime? end)
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{
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return await _challongeProvider.GetTournaments(start, end);
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//Useless
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//foreach (var tournament in tournaments)
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//{
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// List<ChallongeParticipent> participents = await _challongeProvider.GetParticipents(tournament.ChallongeId);
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// tournament.Participents = participents;
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//}
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}
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public async Task<TournamentsResult> GetTournamentsResult(List<int> ids)
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public Event GetBySlug(string tournamentSlug)
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{
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TournamentsResult result = new TournamentsResult();
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result.Results = new List<Result>();
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var players = _context.WPUser.ToList();
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var games = _context.Game.ToList();
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var tournaments = await GetChallongeTournaments(ids,games);
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var allParticipent = tournaments.SelectMany(e => e.Participents).Distinct((a, b) => a.Name == b.Name)
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.ToList();
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allParticipent.RemoveAll(e => e.Name.StartsWith("[FORFAIT]"));
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//USELESS
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//foreach (var participent in allParticipent)
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//{
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// var player = players.FirstOrDefault(e => e.Name.Contains(participent.Name));
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// if (player != null)
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// {
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// participent.IsMember = true;
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// }
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//}
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result.Participents = allParticipent;
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foreach (var tournament in tournaments)
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{
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var playerCount = tournament.Participents.Count;
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var lesSacs = tournament.Participents;
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var currentRule = TournamentRules.FirstOrDefault(rules =>
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rules.PlayerMin < playerCount && rules.PlayerMax >= playerCount
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);
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if (currentRule == null)
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{
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throw new Exception("Unable to find rules");
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}
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var first = tournament.Participents.First(p => p.Rank == 1);
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var second = tournament.Participents.First(p => p.Rank == 2);
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var thirdFourth = tournament.Participents.Where(p => p.Rank == 3 || p.Rank == 4).ToList();
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var Top8 = tournament.Participents.Where(p => p.Rank > 4 && p.Rank < 9).ToList();
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var Top16 = tournament.Participents.Where(p => p.Rank > 8 && p.Rank <= 16).ToList();
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result.Results.Add(new Result(first.Name, tournament.Game?.Id??0, tournament.ChallongeId, tournament.Url, currentRule.FirstPoint,first.Rank??0));
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lesSacs.Remove(first);
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result.Results.Add(new Result(second.Name, tournament.Game?.Id ?? 0, tournament.ChallongeId, tournament.Url, currentRule.SecondPoint, second.Rank ?? 0));
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lesSacs.Remove(second);
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thirdFourth.ForEach(r =>
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result.Results.Add(new Result(r.Name, tournament.Game?.Id ?? 0, tournament.ChallongeId, tournament.Url,
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currentRule.ThirdFourthPoint, r.Rank ?? 0)));
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thirdFourth.ForEach(p => lesSacs.Remove(p));
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if (currentRule.Top8Point != 0)
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{
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Top8.ForEach(r =>
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result.Results.Add(new Result(r.Name, tournament.Game?.Id ?? 0, tournament.ChallongeId, tournament.Url, currentRule.Top8Point, r.Rank ?? 0)));
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Top8.ForEach(p => lesSacs.Remove(p));
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}
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if (currentRule.Top16Point != 0)
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{
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Top16.ForEach(r =>
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result.Results.Add(
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new Result(r.Name, tournament.Game?.Id ?? 0, tournament.ChallongeId, tournament.Url, currentRule.Top16Point, r.Rank ?? 0)));
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Top16.ForEach(p => lesSacs.Remove(p));
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}
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lesSacs.ForEach(r =>
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result.Results.Add(new Result(r.Name, tournament.Game?.Id ?? 0, tournament.ChallongeId, tournament.Url,
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currentRule.Participation, r.Rank ?? 0)));
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}
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result.Games = tournaments.Select(e => e.Game).Distinct((game, game1) => game.Name == game1.Name).Where(e=>e!=null).ToList();
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if (result.Games == null)
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{
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result.Games = new List<Game>();
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}
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result.Games.Add(new Game() {Id = 0, Order = 9999,Name = "UNKNOW"});
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return result;
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return _context.Event.Include(e => e.Tournaments).FirstOrDefault(e => e.SmashSlug == tournamentSlug);
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}
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public async Task<TournamentsResult> GetSmashResult(string tournamentSlug)
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public Event GetByName(string name)
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{
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var test = this._smashProvider.GetEvent(tournamentSlug).Result;
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var testTournaments = test.Tournaments;
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var getResultEvents = this._smashProvider.GetResults(ref testTournaments).Result;
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getResultEvents = this._smashProvider.GetSets(ref testTournaments).Result;
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this._context.Add(test);
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this._context.SaveChanges();
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var tournaments = await _smashProvider.GetTournament(tournamentSlug);
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var players = tournaments.Tournament.Events.Where(e=>e.standings != null ).SelectMany(e => e.standings.nodes.Select(e => e.player)).ToList();
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var distinctp = players.DistinctBy(e=>new {e.user.id}).ToList();
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var games = _context.Game.ToList();
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TournamentsResult result = new TournamentsResult();
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result.Results = new List<Result>();
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result.Games = new List<Game>();
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result.Participents = new List<ChallongeParticipent>();
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distinctp.ForEach(e =>
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{
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var x = new ChallongeParticipent()
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{
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Name = e.gamerTag,
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ChallongeId = e.id,
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Id = e.id
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};
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result.Participents.Add(x);
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});
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games.ForEach(e =>
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{
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e.Id = e.SmashId ?? e.Id;
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result.Games.Add(e);
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});
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foreach (var tournament in tournaments.Tournament.Events.Where(e=>e.standings!=null).ToList())
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{
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var playerCount = tournament.standings.nodes.Count;
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var lesSacs = tournament.standings.nodes;
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var currentRule = TournamentRules.FirstOrDefault(rules =>
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rules.PlayerMin < playerCount && rules.PlayerMax >= playerCount
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);
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if (currentRule == null)
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{
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throw new Exception("Unable to find rules");
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}
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var first = tournament.standings.nodes.First(p => p.placement == 1);
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var second = tournament.standings.nodes.First(p => p.placement == 2);
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var thirdFourth = tournament.standings.nodes.Where(p => p.placement == 3 || p.placement == 4).ToList();
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var Top8 = tournament.standings.nodes.Where(p => p.placement > 4 && p.placement < 9).ToList();
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var Top16 = tournament.standings.nodes.Where(p => p.placement > 8 && p.placement <= 16).ToList();
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result.Results.Add(new Result(first.player.gamerTag, tournament.videogame.id, tournament.id, tournament.name, currentRule.FirstPoint, first.placement));
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lesSacs.Remove(first);
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result.Results.Add(new Result(second.player.gamerTag, tournament.videogame.id, tournament.id, tournament.name, currentRule.SecondPoint, second.placement));
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lesSacs.Remove(second);
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thirdFourth.ForEach(r =>
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result.Results.Add(new Result(r.player.gamerTag, tournament.videogame.id, tournament.id, tournament.name,
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currentRule.ThirdFourthPoint, r.placement)));
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thirdFourth.ForEach(p => lesSacs.Remove(p));
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if (currentRule.Top8Point != 0)
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{
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Top8.ForEach(r =>
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result.Results.Add(new Result(r.player.gamerTag, tournament.videogame.id, tournament.id, tournament.name,
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currentRule.ThirdFourthPoint, r.placement)));
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Top8.ForEach(p => lesSacs.Remove(p));
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}
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if (currentRule.Top16Point != 0)
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{
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Top16.ForEach(r =>
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result.Results.Add(
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new Result(r.player.gamerTag, tournament.videogame.id, tournament.id, tournament.name,
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currentRule.ThirdFourthPoint, r.placement)));
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Top16.ForEach(p => lesSacs.Remove(p));
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}
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lesSacs.ForEach(r =>
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result.Results.Add(new Result(r.player.gamerTag, tournament.videogame.id, tournament.id, tournament.name,
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currentRule.ThirdFourthPoint, r.placement)));
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}
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return await Task.FromResult(result);
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return _context.Event.Include(e=>e.Tournaments).FirstOrDefault(e => e.Name == name);
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}
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public Task<TournamentsResult> GetSmashResult2(string tournamentSlug)
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{
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throw new NotImplementedException();
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}
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/// <summary>
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/// Check if the tournament exist in database otherwise call Challonge.
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/// </summary>
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/// <param name="ids">tournaments ids</param>
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/// <param name="games">List of known games</param>
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/// <returns>List of the challonge's tournament with participents</returns>
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private async Task<List<ChallongeTournament>> GetChallongeTournaments(List<int> ids, List<Game> games)
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{
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var tournaments = new List<ChallongeTournament>();
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foreach (var idTournament in ids)
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{
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if (!TournamentExist(idTournament))
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{
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ChallongeTournament challongeTournament = await _challongeProvider.GetTournament(idTournament);
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challongeTournament.Participents =
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await _challongeProvider.GetParticipents(challongeTournament.ChallongeId);
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var game = games.FirstOrDefault(g => challongeTournament.Name.Contains(g.Name));
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if (game != null) challongeTournament.Game = game;
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challongeTournament.Sync = DateTime.Now;
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tournaments.Add(challongeTournament);
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_context.ChallongeTournament.Add(challongeTournament);
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_context.SaveChanges();
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}
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else
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{
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tournaments.Add(_context.ChallongeTournament.Where(e => e.ChallongeId == idTournament)
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.Include(e => e.Participents).First());
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}
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}
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return tournaments;
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}
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private bool TournamentExist(int idTournament)
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{
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return this._context.ChallongeTournament.Any(e => e.ChallongeId == idTournament);
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}
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}
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}
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