Fix code smells
Build App / Build (push) Failing after 2s

This commit is contained in:
2026-08-07 13:22:53 +02:00
parent 937b8554dd
commit f934e69c90
45 changed files with 3400 additions and 395 deletions
@@ -1,10 +1,9 @@
<script lang="ts">
import { goto } from '$app/navigation';
import { deleteGame, listGames, saveGame, searchSmashGames } from '$lib/api/games';
import { toErrorMessage } from '$lib/api/errors';
import { errorReporter } from '$lib/api/errors';
import type { GameDTO } from '$lib/api/schema-helpers';
import { blankDraft, nextOrder, toDraft, toDto, type Draft } from '$lib/games/draft';
import { session } from '$lib/stores/session.svelte';
import { requireSession } from '$lib/auth/guard.svelte';
import { blankDraft, isDirty, nextOrder, toDraft, toDto, type Draft } from '$lib/games/draft';
import {
alertError,
alertNotice,
@@ -21,7 +20,8 @@
let games = $state<GameDTO[]>([]);
let draft = $state<Draft>({ ...blankDraft });
let pristine = $state(JSON.stringify(blankDraft));
/** The draft as it was last loaded or saved; `dirty` compares against it. */
let pristine = $state<Draft>({ ...blankDraft });
let smashMatches = $state<GameDTO[] | null>(null);
let loading = $state(false);
@@ -33,30 +33,18 @@
const ordered = $derived([...games].sort((a, b) => (a.order ?? 0) - (b.order ?? 0)));
const isNew = $derived(draft.id === 0);
const dirty = $derived(JSON.stringify(draft) !== pristine);
const dirty = $derived(isDirty(draft, pristine));
const canSave = $derived(draft.name.trim() !== '' && !saving);
/** The provider searches start.gg by name; the long name is the one that matches. */
const searchTerm = $derived(draft.longName.trim() || draft.name.trim());
let started = false;
$effect(() => {
if (!session.isLoggedIn) {
goto('/login', { replaceState: true });
return;
}
if (!started) {
started = true;
void refresh();
}
});
const guard = requireSession(() => void refresh());
function report(cause: unknown, fallback: string) {
error = toErrorMessage(cause, fallback);
}
const report = errorReporter((message) => (error = message));
function load(game: GameDTO) {
draft = toDraft(game);
pristine = JSON.stringify(draft);
pristine = { ...draft };
smashMatches = null;
}
@@ -78,7 +66,7 @@
function reset() {
draft = { ...blankDraft, order: nextOrder(games) };
pristine = JSON.stringify(draft);
pristine = { ...draft };
smashMatches = null;
}
@@ -160,6 +148,7 @@
</svelte:head>
<main id="main" class="mx-auto max-w-5xl px-4 py-10">
{#if guard.ready}
<header class="mb-8">
<h1 class="text-3xl font-semibold tracking-tight">Games</h1>
<p class="mt-1 text-sm text-muted">
@@ -349,4 +338,5 @@
</form>
</section>
</div>
{/if}
</main>