using System; using System.Collections.Generic; using System.Threading; using System.Threading.Tasks; using DSharpPlus.CommandsNext; using DSharpPlus.CommandsNext.Attributes; using DSharpPlus.Entities; namespace LaDOSE.DiscordBot.Command { public class Hokuto : BaseCommandModule { private static List Games = new List { "2X", "3.3", "Karnov" }; private static Random r = new Random(); public Hokuto() { } [Command("hokuto")] public async Task HokutoUserAsync(CommandContext ctx, params DiscordMember[] user) { var i = r.Next(0, 3); if (user!=null && user.Length>0) { await ctx.RespondAsync(ctx.User?.Mention + " vs " + user[0].Mention + " : " + Games[i].ToString()); } else { await ctx.RespondAsync(ctx.User?.Mention + " : " + Games[i].ToString()); } } } }