48 lines
1.3 KiB
C#
48 lines
1.3 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Threading;
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using System.Threading.Tasks;
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using DSharpPlus.CommandsNext;
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using DSharpPlus.CommandsNext.Attributes;
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using DSharpPlus.Entities;
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namespace LaDOSE.DiscordBot.Command
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{
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public class Hokuto
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{
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private readonly Dependencies dep;
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private static List<string> Games = new List<string> { "2X", "3.3", "Karnov" };
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private static Random r = new Random();
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public Hokuto(Dependencies d)
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{
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dep = d;
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}
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//[Command("hokuto")]
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//public async Task HokutoAsync(CommandContext ctx)
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//{
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// var i = r.Next(0, 3);
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// await ctx.RespondAsync(ctx.User?.Mention + " : " + Games[i].ToString());
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//}
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[Command("hokuto")]
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public async Task HokutoUserAsync(CommandContext ctx, params DiscordMember[] user)
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{
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var i = r.Next(0, 3);
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if (user!=null && user.Length>0)
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{
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await ctx.RespondAsync(ctx.User?.Mention + " vs " + user[0].Mention + " : " + Games[i].ToString());
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}
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else
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{
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await ctx.RespondAsync(ctx.User?.Mention + " : " + Games[i].ToString());
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}
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}
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}
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} |